11/24/2023 0 Comments Frostpunk automaton build![]() Otherwise for the most part, automatons are similar to having more workers. Build Steam Coal Thumper: +560 Coal Piles/10h Research Coal Thumper Injectors (Technology) : +15 efficiency (644 Coal per working day) If using Automatons check the rate that coal is being produced and the rate it's being harvested, as it's often better to have an automaton work the gathering post all day and have people run the thumper during. Its hard to overstate just how much of a tech boost this is and will make the rest of the game far easier. At the end I simply let them get sick and heal and focus on resources only while maintaining research with automatons so that I won't miss the deadline and it worked.īut damn those engineers must have immunity to all variants of the common cold after this. The real OP factor with automatons is when you get engineering automatons and have them researching through the night. Here are our top Frostpunk tips to get you started: Build Gathering Posts. Those Arks and engineers required so much stuff, my god. So it was a trade of loosing about an hour of research every day to gain one more day before the automaton project forces me to tech useless stuff and yet it was still kinda close. The strategy worked somewhat, but I noticed by simply removing all engineers from their research before 14:00 I could prevent the automaton project from happening. After I got a bunch of automatons working on all the necessary spaces or once I require tech for the arks I would go back to researching non stop while the automatons and scouts give me the necessary resources to build up to medical efficiency before the automaton project is completed. Building it should take between 1.5 and 2h depending on how well this worked, and gathering posts will (nearly) double the efficiency, and reduce the sick on the first day. At first my strategy was to tech tree all relevant buildings I want automatons to inhabit and once I got my second automaton I would remove all engineers from research and focus on creating automatons en masse and gaining resources with the rest of the engineers. They will walk there, and when they are next to where you want to build the gathering post, they can start immediately. Youll start with 84 people dying and 500 more already in the city. Make them run on diesel and build diesel pumps to fuel them, I think that would be cool, especially since FrostPunk 2 looks like its moving away from steampunk and going more for dieselpunk, also maybe relic automations that are less efficient, but run on steam pumps. Appointing responsible foremen will make sure that people work as efficiently as possible. As the workers are placed on wood to make them walk to where the thing will be built, they will collect some small amount of wood which can be used for roads.The question was more related to how to get the extra 5% efficiency or rather how to go far enough down the tech tree without falling behind due to lack of automatons in order to prevent the automaton project from triggering.Īnyways I did it. Welcome to our Frostpunk The Fall of Winterhome Scenario Walkthrough This scenario is extremely different to the first 3. Foreman is one of the laws from the Book of Laws in Frostpunk. They will walk there, and when they are next to where you want to build the gathering post, they can start immediately. Once you have enough, put your workers on the wood on the other side of the map. Dismantling roads can get you about 30 wood, so you only need to gather the steel, so you need to put everyone on steel. I've reset a lot, trying to figure out the best start. Right now I am doing an extreme, deathless run on refugees with no soup, child labour, emergency shift overcrowding etc. This means that you can fit them in between closely-packed buildings. Agitators are built on streets, much like Steam Hubs and Shrines. Emits ear-blasting Propaganda to nearby buildings and the masses. It is available after passing Agitator (Law) or Propaganda (Labour Law). As soon as you have an automaton, place him in one of. Agitator is one of the Buildings in Frostpunk. Build 2x Gathering Post near the 2x Coal piles, and man at least one of them. After that, take Steelworks (Technology), build 2x them and man them. The Outpost Depot will take 1 hour and 45 minutes. Create 1 Outpost Team: need 40 Wood, 20 Steel, 10 Workers. Outpost Depot is available after finishing research Outpost Depot (Technology). ![]() ![]() Sure, it's definitely more practical to build them in the evening, which is why I specified it was only really worth it in challenge runs. Build some Hunters Hut - start with one, get 2nd one ASAP (your goal is 6x, parallel to how your population increases). Outpost Depot is one of the Buildings in Frostpunk.
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